Dynamic Animation Systems specializes in advanced modeling, simulation, and interactive training technologies for defense and government applications.
As a 3D Artist at Dynamic Animation Systems, I developed assets and immersive environments for the Virtual Interactive Combat Environment (V.I.C.E.), an interactive training and simulation platform. I modeled, UV unwrapped, textured, and rigged 3D assets, including characters, vehicles, equipment, and environmental elements, and managed their integration into the real-time simulation environment. I also created detailed virtual environments using lighting, particle effects, and other real-time visual systems to produce realistic and engaging scenarios for military training.