As a Multimedia Designer with MTEQ / QinetiQ, I developed visual content supporting advanced defense, engineering, and technology programs. I collaborated closely with engineering teams to transform complex technical concepts and engineering data into clear, compelling visuals, including photorealistic 3D renders, animations, training graphics, videos, and presentation materials. I also supported rapid prototyping initiatives, corporate branding, and proposal development, creating high-impact visuals that strengthened technical communication and helped support efforts resulting in multi-million-dollar contract awards.
Short animations built for slide deck presentations.
Prototyping
Developed AR/MR training technology using Microsoft’s IVAS platform for integration with the Bradley Fighting Vehicle (BFV).
Created and optimized 3D terrain environments in Autodesk 3ds Max, then integrated the assets into Unity for real-time visualization and simulation.
Vision Based Navigation (VBN)
Developed technical 3D visualization and motion graphics for a Vision Based Navigation (VBN) system designed for aircraft operating in GPS-denied environments. Created 3D aircraft, terrain, sensor visualizations, and animated technical elements to demonstrate how the system determines aircraft positioning when reliable GPS is unavailable.
Nightvidion Labs
Collaborated with Night Vision Labs to develop and visualize cutting-edge AR/MR technology utilizing Microsoft’s IVAS platform for integration into existing military vehicles and aviation systems.
Created 3D environments, vehicle assets, and technical visualizations to demonstrate how IVAS could enhance situational awareness, navigation, communications, and mission planning across connected battlefield environments.